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Elite dangerous hyperspace jump
Elite dangerous hyperspace jump





elite dangerous hyperspace jump elite dangerous hyperspace jump

While the maximum hyperspace jump range of a ship is limited relative to the Frame Shift Drive's Class, Grade, and the total mass and available fuel of the ship, this range can be increased: Heatsink Launchers, Frame Shift Drive Interdictors, and certain Scanners still function during supercruise. In order to activate the Frame Shift Drive, Hardpoints and Landing Gear must be retracted, the Cargo Hatch must be closed, and the ship must break away from any Mass Lock caused by proximity to a nearby capital ship, station, or planetary body. Most ships leave behind transient wakes after they jump. When traveling through hyperspace, the Frame Shift Drive opens a wormhole and forms a stable, temporary corridor between the point of departure and the destination for a ship to pass through. This is similar in principle to the Alcubierre drive design. When in supercruise, rather than accelerating a ship through normal space, the Frame Shift Drive moves space around a ship to allow it to travel faster-than-light without using extreme amounts of energy or experiencing time distortion.

elite dangerous hyperspace jump

All ships produced since 3297 come equipped with a Frame Shift Drive by default, and cannot be operated without one. The Frame Shift Drive features two modes: supercruise, which allows travel at faster-than-light speeds within a star system, and jumping, which allows rapid travel through hyperspace from one system to another. It was introduced to the market in 3297 after decades of secretive development, and promptly rendered all other hyperdrives obsolete. The Frame Shift Drive (FSD) is a revolutionary ship hyperdrive system manufactured by Sirius Corporation. Device that allows super cruise travel and hyperspace jumps between star systems.







Elite dangerous hyperspace jump