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The levels take you through a range of locales, some evoking Contra III. You’ll need this impressive firepower as you plow through the 10 overall levels. The Axe Laser is like a spread gun combined with homing missiles, Gemini Scatter can flood the screen with powerful bullets that return to you. With 4 characters comes a host of new weapons that are awesome in practice to figure out their best use.
CONTRA HARD CORPS INFINITE LIVES HOW TO
Learning how to beat the bosses while overcoming a given character’s weaknesses is one of the game’s strongest points.
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All of them have access to a slide that makes you invincible temporarily which is a life saver. Brad has the strongest weapons but most require you to be in close range. The looks aren’t just for show: Browny can take advantage of his size to avoid attacks everyone else would have to duck under and can double jump. Ray and Sheena are the closest to past heroes Bill & Lance, Brad Fang is a wolf man with a machine gun arm and Browny is a squat Robot. Unlike previous entries with the exception of Contra Force you have your pick from 4 soldiers, each with their own weapon load out and abilities. Your first choice will be which character to control. The game starts off with rampaging robots running amok in the city streets due to a hacker attack and from there goes through many twists and turns, many of which you decide. Set 5 years after the Alien Wars, the Hard Corps in the title refers to the crack team of commandos assembled to fight crime. By this point Konami had a solid Sega team cranking out Genesis versions of their popular franchises, all with a distinct look in terms of graphics and special effects. Contra Hard Corps lives up to that name in more ways than one, some good, some bad.Ĭontra: Hard Corps was released for the Sega Genesis in 1994. But god damn it, if it were not for one stupid change this would undoubtedly be the greatest Contra ever. This should have been the ultimate Contra experience.
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